Magic is one of the defining features of fantasy, but it does not work the same way in every story.…
Powerful heroes are part of the appeal of fantasy. They may command magic, defeat monsters, survive impossible battles, carry ancient…
Quest stories have been part of fantasy for a long time, and the basic structure is familiar. A problem appears.…
A fantasy world can have castles, dragons, strange maps, ancient ruins, and enough invented history to fill a library. None…
Some fantasy worlds feel larger because they feel older. Not just because they have castles, ruins, old roads, or forgotten…
There is something powerful about the unknown road. Not always a literal road. A forest path can work. A mountain…
Fantasy still needs monsters. Not just because monsters are dangerous, though that certainly helps. A good monster can make a…
Fantasy has always been bigger than one road. For me, that road started early. It started with stories that opened…
